#ifndef WORLD_CLIENT_H
#define WORLD_CLIENT_H

#include "src/utils/net_client.h"
#include "world_base.h"

using namespace std;

class ClientWorld : public BaseWorld
{
	public:
		ClientWorld();
		virtual ~ClientWorld();

		void		process( float timeDelta );

	private:

		void		parseClientMessages();
		void		processrace();

		Netclient	m_netClient;
};

#endif
